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C++ Game Server Engineer

Thatgamecompany

Shanghai, CN
  • Job Type: Full-Time
  • Function: Engineering Software
  • Industry: Technology
  • Post Date: 04/05/2024
  • Website: thatgamecompany.com
  • Company Address: 1450 2nd Street Suite 315, Santa Monica, CA, 90401

About Thatgamecompany

Dedicated to creating timeless interactive entertainment that inspires human connection worldwide.

Job Description

thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and flOw. Our most recent game, Sky, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park. 

For Sky: Children of the Light, thatgamecompany has developed a real-time, multiplayer game server system capable of handling a massive amount of concurrent users. Providing a reliable and low-latency experience for our players is a priority. We build, test, and maintain systems for account and log-in, resource scaling, seamless matchmaking, and live updates. We need your help developing and scaling these mission-critical systems so that we can continue providing impactful multiplayer experiences to people around the globe. If this sounds interesting to you, get in touch!

You should:

  • Be a fan of TGC games and excited about enhancing the player experience
  • Have 3+ years of experience working on the back-end for an MMO or high-volume, low-latency web services
  • Be fluent in C++
  • Be comfortable working with game client teams to support network communication
  • Experience with UDP, bit-level serialization, delta compression, and other techniques for developing efficient network code for real-time games
  • Be comfortable integrating with external backend services via various protocols
  • Have strong opinions on the different approaches to managing network communication, resource scaling, automated deployment, security, reliability, and data tracking/analysis
  • Be familiar with creating unit tests, stress tests, and integration tests
  • Be proficient in debugging in network environments
  • Be proficient in Linux

It would be great if you also:

  • Have experience with AWS or GCP
  • Have experience with Kubernetes, Helm, and Docker
  • Have experience with bare metal deployment
  • Have experience with both relational and non-relational databases (PostgreSQL, MongoDB, Redis)
  • Have experience with Golang
  • Have experience with Mobile development