- Job Type: Full-Time
- Function: Web/Graphic Design/Internet
- Industry: Technology
- Post Date: 09/13/2023
- Email: jobs+seniorcharacterconceptartist@robotogames.com
- Website: robotogames.com
- Company Address: 3rd Ave and S B St, San Mateo, CA, 94401
- Salary Range: $50,000 - $150,000
About Roboto Games
Good alone. Great together. Making inclusive games you can play with your friends anytime, anywhere.Job Description
Responsibilities
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Fill a key role on a small team by breathing life and personality into the characters for a new and epic fantasy universe on Mobile and PC platforms!
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Define and develop the character pipeline including modeling, texturing, rigging, animation, character VFX, and work closely with tech artist to implement these assets in game
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Create 3D assets for a wide variety of stylized characters, equipment, weapons, accessories and clothing ranging from specific one-off heroes and creatures to building out a customizable character component library
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Work closely with Art Directors, Game Designers, and Concept Artists to interpret high level visual direction and gameplay functionality while contributing your own ideas in a highly collaborative environment
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Develop and maintain documentation for the 3D character pipeline, including modeling/rigging/animation/rendering guidelines, tools, and templates for a cohesive production process
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Research, collect, and organize reference materials
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Work with outsourcing partners to achieve consistent quality within project constraints
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Deliver tasks in a timely manner based on project schedules and deadlines
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Contribute creative and original ideas towards all aspects of game production
Requirements
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5+ total years in the games industry working with a 3D pipeline, with at least 3 shipped titles
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At least 1 shipped title in a senior role developing 3D characters for mobile and PC
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Experience working with Unity and professional game production pipelines
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A portfolio showcasing strong art fundamentals and past character work
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Expert with 3D programs such as Maya, ZBrush, Blender
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Advanced knowledge of Adobe Suite or equivalent 2D graphics programs
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Strong understanding of anatomy, shape language, and design with the ability to translate 2D concepts into appealing 3D assets
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Experience and interest in top-down Free To Play multiplayer games
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Strong communication skills with fluency in written and spoken English
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A healthy curiosity for collaboration, growth and a desire for constructive feedback
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Live in a time-zone within 4 hours of Pacific Time for team coordination
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Experience working on games as a service/live content
Nice to haves
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Art degree or equivalent training
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Experience with other areas of game art such as concept design, visual effects, character animation, environment art, or marketing art
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Able to create character related VFX is a big plus
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History of playing a variety of game genres both digital and physical
The anticipated salary range for this role is between $30-$80/hour, actual starting pay may vary based on a range of factors which can include experience, skills, and scope.
Why work with Roboto Games?
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As a member of a small team, your voice will be heard and you will have an immense impact on our games and community
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Make games that you can play with your friends. Make games you can play on your phone, on your PC, on your mom’s Chromebook. You get the idea
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Work alongside a diverse group of game industry game veterans with 12+ years of experience
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Work from anywhere as long as you have enough overlapping hours with the Pacific time zone (plus or minus 3 hours for this position)
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Occasionally travel to Roboto’s HQ in California for work weeks and company offsites (attending remotely will always be supported)
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Full time role with benefits (4 weeks of paid time off, stock options, health, dental, vision, 401(k), paid parental leave, charitable donation matching)
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What’s not to like?
Roboto Games Culture and Values
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Have Fun
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Define a vision, then test early and test often
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Have the hard conversations when needed
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We are high performers
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Everyone on the team has a voice
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Treat others like they want to be treated
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Diversity is not just an afterthought, it’s part of who we are
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Support a great remote experience
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We’re not satisfied with the status quo
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Take on big challenges
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Make games that are fun and that our players love to play
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Be transparent with our community
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Address the core issues, not the loud voices
About Roboto Games
Hi! We’re Roboto Games, a minty fresh venture-backed games company. Before this we were leading games at PopCap, EA and Space Ape. And this isn’t our first rodeo/game studio. In 2007 we founded ZipZapPlay, a web and Facebook gaming company (we baked lots of cupcakes while making Baking Life), which we sold to PopCap (zombies also eat cupcakes it turns out) before they sold to EA in 2011. Since then we’ve also contributed to several mobile game hits. On average, we have 12 years of experience designing games with over $100m in revenue and over 65m players.
At Roboto, our mission is to make games that are good alone and great together. Our games are real-time multiplayer and cross-platform, so friends can easily play together. Our upcoming title is a bite-size survival/crafting MMO that will also include the option to own web3 digital assets (such as NFTs). We believe in making inclusive hybrid free-to-play and -own games that are fun for years and that will appeal to a broad range of players. Whether it’s on mobile, web, or PC you and your friends can play together anytime and anywhere.
If that sounds like fun, then join us! You should also join us if you like wizards, zombies and unicorns, not necessarily in that order.
All that sounds great you say? What do I need to do? Glad you asked!
To apply, please email your resume and portfolio to jobs+seniorcharacterconceptartist@robotogames.com