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Senior Level Designer

Roboto Games

San Mateo, CA, US / Remote
  • Job Type: Full-Time
  • Function: Web/Graphic Design/Internet
  • Industry: Technology
  • Post Date: 09/13/2023
  • Email: jobs+leveldesigner@robotogames.com
  • Website: robotogames.com
  • Company Address: 3rd Ave and S B St, San Mateo, CA, 94401

About Roboto Games

Good alone. Great together. Making inclusive games you can play with your friends anytime, anywhere.

Job Description

Responsibilities

  • Create fun compelling spaces for players to adventure within in a cross platform survival crafting game

  • Work with designers, artists and engineers to design and implement procedural generation systems for game levels, encounters and puzzles

  • Drive the level creation process from concept to production

  • Translate feedback gathered from internal and external sources into iterative improvements

  • Work with the data analyst and user researcher to improve the game world

  • Design and implement quest, crafting and character content

  • Create and maintain comprehensive design documentation

  • Play the game continuously and constantly strive to improve the design 

  • Keep up with the latest game design across the broader gaming landscape

Requirements

  • 3+ years of video game design experience

  • 1+ years of experience designing first or third person levels for MMOs/MMORPGs, RPGs or survival crafting games 

  • Outstanding written and verbal communication skills to communicate designs both internally and externally to the community 

  • A desire to get everyone on the team and in the community bought in and excited about the game content we are creating

  • Capable of working efficiently to incorporate feedback and data from many different sources into the design

  • Ability to both deliver and receive honest constructive feedback in a professional and open manner

  • Excellent mastery of written and spoken English

  • Live in a time-zone within 4 hours of Pacific Time for team coordination

Nice to haves

  • Experience with other design verticals including: combat, quests, and other forms of content creation

  • A Bachelor's Degree in Design, Game Design or related field 

  • Knowledge of Unity game engine

  • Ability to draw and sketch

  • Ability to build advanced spreadsheet functionality such as joins, complex formulas, etc.

  • Ability to program to quickly prototype and iterate on ideas

  • Deep knowledge of many different games across various platforms, genres and business models

The anticipated salary range for this role is between $80,000-$125,000, actual starting pay may vary based on a range of factors which can include experience, skills, and scope.

Why work with Roboto Games?

  • As a member of a small team, your voice will be heard and you will have an immense impact on our games and community

  • Make games that you can play with your friends. Make games you can play on your phone, on your PC, on your console. You get the idea

  • Work alongside a diverse group of game industry game veterans with 12+ years of experience

  • Work from anywhere as long as you have enough overlapping hours with the Pacific time zone (plus or minus 3 hours for this position) 

  • Occasionally travel to Roboto’s HQ in California for work weeks and company offsites (attending remotely will always be supported)

  • Full time role with benefits (4 weeks of paid time off, stock options, health, dental, vision, 401(k), paid parental leave, charitable donation matching) 

  • What’s not to like?

Roboto Games Culture and Values

  • Have Fun

  • Define a vision, then test early and test often

  • Have the hard conversations when needed

  • We are high performers

  • Everyone on the team has a voice

  • Treat others like they want to be treated

  • Diversity is not just an afterthought, it’s part of who we are

  • Support a great remote experience

  • We’re not satisfied with the status quo

  • Take on big challenges

  • Make games that are fun and that our players love to play

  • Be transparent with our community

  • Address the core issues, not the loud voices

About Roboto Games 

Hi! We’re Roboto Games, a minty fresh venture-backed games company. Before this we were leading games at PopCap, EA and Space Ape. And this isn’t our first rodeo/game studio. In 2007 we founded ZipZapPlay, a web and Facebook gaming company (we baked lots of cupcakes while making Baking Life), which we sold to PopCap (zombies also eat cupcakes it turns out) before they sold to EA in 2011. Since then we’ve also contributed to several mobile game hits. On average, we have 12 years of experience designing games with over $100m in revenue and over 65m players.

At Roboto, our mission is to make games that are good alone and great together. Our games are real-time multiplayer and cross-platform, so friends can easily play together. Our upcoming title is a bite-size survival/crafting MMO that will also include the option to own digital assets. We believe in making inclusive hybrid games that are fun for years and that will appeal to a broad range of players. Whether it’s on mobile, PC, or console, you and your friends can play together anytime and anywhere.

If that sounds like fun, then join us! You should also join us if you like wizards, zombies and unicorns, not necessarily in that order.

All that sounds great you say? What do I need to do? Glad you asked!

To apply, please email your resume and portfolio to jobs+leveldesigner@robotogames.com.