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Sr. Technical Artist

Laguna Games

Johannesburg, ZA
  • Job Type: Full-Time
  • Function: Web/Graphic Design/Internet
  • Industry: Technology
  • Post Date: 09/13/2023
  • Email:
  • Website:
  • Company Address: , San Francisco, CA

About Laguna Games

Our titles are living worlds designed for real-time, large scale, and highly social competition.

Job Description

Who we are looking for:

Laguna Games is looking for an experienced Technical Artist to join our growing global organization. This position is best fit for an extremely detail oriented individual with proven experience working in the fast based world of mobile gaming as a service. Your mission will be the timely integration of art assets into our client builds effectively bridging our art and engineering teams.

What you’ll do:

  • Work closely with team leads including our Art Producer, Technical Director, and Product Director

  • Research, define and advise on methods and tools prior to and during production

  • Develop and maintain art production workflow/pipeline

  • Understand game engine limitations and collaborate on creative solutions to meet challenging artistic visions

  • Mentor artists in chosen methods, optimizations and tools during production

  • Troubleshoot, debug, and firefight technical issues

  • Write scripts and tools to aid Art team

  • Assist in producing 3D elements and shaders


  • 4+ years in the gaming industry with at least 2 years experience as a Technical Artist on a shipped mobile title.

  • Strong experience working with Unity

  • Understanding of modern 2D & 3D art pipelines

  • Prior experience with C#

  • Experience in Tools programming/scripting

  • Broad knowledge of shaders, optimizations and workflows

  • Proficiency in Maya, Unity, and Photoshop

Bonus Attributes:

  • Knowledge of rigging and skinning in Maya

  • Proven track record at top tier mobile gaming studio