- Job Type: Full-Time
- Function: Engineering Software
- Industry: Technology
- Post Date: 09/13/2023
- Email: contact@laguna.games
- Website: laguna.games
- Company Address: , San Francisco, CA
About Laguna Games
Our titles are living worlds designed for real-time, large scale, and highly social competition.Job Description
Who we are looking for:
Laguna Games is looking to hire a build & tools engineer to join our growing engineering organization! This position will report to our Director of Technology in San Francisco and be a critical part of our global team. Your initial mission at Laguna Games will be the end to end management of our build pipeline.
What you’ll do:
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Manage continuous integration and deployment pipelines.
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Support builds and tools against multiple platforms and environments.
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Manage and document build machine environments.
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Diagnose, troubleshoot, and communicate issues to the development team.
Requirements:
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4+ years game industry or related programming experience, ideally supporting a Game as a Service.
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Experience defining, implementing or improving continuous integration and deployment workflow processes.
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Knowledge working with a major CI tool, such as; GoCD, Jenkins, TeamCity.
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Development experience with a major client game engine, such as; Unity, Unreal.
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Experience working with an internal deployment tool, such as; HockeyApp, Testflight, Crashlytics Beta.
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Programming experience with one of the following languages: C#, Ruby, Obj-C, Java.
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Knowledge working with a major release platform, such as; iOS, Google Play, Steam, MS.
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Experience with Git, branching, and merge strategies.
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Must be self-driven and a team player with a solid work ethic.
Bonus Attributes:
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Experience working in the mobile gaming as a service industry.
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Experience wrangling data in Python.
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Working knowledge of mobile game systems design.
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Desire to build out and lead a team over time.
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Experience building out custom data pipelines.